﻿package com.winmastergames.multiplayer 
{
	/**
	 * ...
	 * @author ...
	 */
	public class syncedEnemyObject
	{
		public var index:int = -1;
		public var x:int = -1;
		public var y:int = -1;
		public var h:int = -1;
		public function syncedEnemyObject(i:int ,x:int, y:int, h:int) 
		{
			this.index = i;
			this.x = x;
			this.y = y;
			this.h = h;
		}
		
	}

}